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Table of contents


Graphics Programming

This module aims to show you how to work with images in a variety of ways. You will learn how to synthesise graphics and how to process visual signals. You will learn about the mathematical ideas that underpin digital representations of graphics; how digital media files represent graphics, and how to handle and manipulate them; and the basics of working with simulated physics and 3D graphics.

Professor(s)

Topics covered

Assessment

Coursework only (Type II)

Module specification

Syllabus

Primary programming language

JavaScript

Resources

Complementary learning

:heart: Notes